Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Became a Psion (Adept). |
4 |
33 |
Gain a contact outside of normal circles. |
5 |
34 |
Continued as Psion (Adept). |
5 |
35 |
Attempt to use powers for personal gain, but it backfires. |
6 |
38 |
Continued as Psion (Adept). |
6 |
40 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Psion (Adept). |
7 |
44 |
Psionic abilities make Molly Gardiner uncomfortable to be around. One contact or ally becomes a rival. |
7 |
46 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
46 |
Continued as Psion (Adept). |
8 |
48 |
Psionic strength increases. |
8 |
50 |
Promoted to Psion (Adept) rank 2. |