Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Mossie Nichols survey an alien world. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Mossie Nichols's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mossie Nichols fail to help. Gain an Enemy. |
2 |
25 |
Psychologically damaged by Mossie Nichols's time in the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Mossie Nichols spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Mossie Nichols inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Mossie Nichols accepted an offer of inducements to betray Mossie Nichols's faith. Gain 380,000 in cash. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Established a network of contacts. Gain 3 contacts. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Accepted a deal with criminal or other figure under investigation. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Given advanced training in a specialist field |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |