Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
28 |
Muriel Dwyer come into conflict with a splinter group Muriel Dwyer's own religion which maintains Muriel Dwyer's version is the wrong one. Gain 3 Rivals. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Given specialist training in vehicles. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
41 |
Assigned to an assault on an enemy fortress. |
8 |
44 |
Voluntarily left Ground Assault |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
45 |
Attempted a risky adventure and was injured. |
8 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
48 |
Continued as Drifter (Wanderer). |