Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Merchant (Broker). |
3 |
26 |
Make an unexpected connection outside Nanie Lyness's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
Risk Nanie Lyness's fortune on a possibility lucrative deal and win. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
39 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |
7 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Retired. |
8 |
49 |
Moved to a new world. |