Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Commanding officer takes an interest in Nonie Hogan's career. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
23 |
Abuse Nonie Hogan's position for profit. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Severely injured. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Find Ancient Technology. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Survived a risky adventure but gained nothing. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Nonie Hogan is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
45 |
Continued as Believer (Holy Warrior). |
8 |
48 |
Opponents of Nonie Hogan's belief system ambush Nonie Hogan. |
8 |
48 |
Scarred. Owe 5,000 for medical bills. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
52 |
Nonie Hogan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |