Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Nonie Howlett left the community. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
A job goes wrong, forcing Nonie Howlett to flee off-planet. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Nonie Howlett far from home. |
7 |
40 |
Failed to qualify for Intelligence (Agent). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
44 |
Good fortune |
7 |
44 |
Attempt at commissioned failed. |
8 |
44 |
Continued as Marine (Ground Assault). |
8 |
46 |
Nonie Howlett is ordered to take part in a black ops mission that goes against Nonie Howlett's conscience. Gain the lone survivor as an Enemy. |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of Nonie Howlett's Contacts or Allies betrays Nonie Howlett, ending Nonie Howlett's career. That Contact or Ally becomes a Rival or Enemy. |