Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Ocie Clarke Ocie Clarke's job. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
Win a prestigious prize. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Ocie Clarke is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Became a Scout (Surveyor). |
5 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Gained a contact. |
7 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A series of bad deals and decisions force Ocie Clarke into bankruptcy. Ocie Clarke salvages what Ocie Clarke can. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Ocie Clarke aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired. |
9 |
44 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Moved to a new world. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |