Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Marine Academy (Military Academy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Gain Enemy if Osa Hicks don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Gain Enemy if Osa Hicks don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Amnesia. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
45 |
Moved to a new world. |
7 |
45 |
Dropped out of the merchant academy. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Forced to muster out. |