Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Public opinion turns on Ottie Day. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
28 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Betrayed by a friend. One of Ottie Day's Contacts or Allies betrays Ottie Day, ending Ottie Day's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Make an unexpected connection outside Ottie Day's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Smuggle illegal items onto a planet. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A good deal ensures Ottie Day is living the high life for a few years. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |