Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
A police detective or rival criminal forces Ottie Mitchelle to flee and vows to hunt Ottie Mitchelle down. Gain an Enemy. |
3 |
24 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
Assigned to a peacekeeping role. |
3 |
28 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
28 |
Voluntarily left Army Support |
4 |
28 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
4 |
30 |
Involved in a gambling ring. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Voluntarily left Pirate |
5 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Graduated. |
6 |
36 |
Returned to Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Risk Ottie Mitchelle's fortune on a possibility lucrative deal and win. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Became a Citizen (Worker). |
9 |
52 |
Ottie Mitchelle's business expands, Ottie Mitchelle's corporation grows, or the colony thrives. |
9 |
52 |
Promoted to Citizen (Worker) rank 1. |