Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Drafted into Surveyor |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Pauline Clarke botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Psychologically damaged by Pauline Clarke's time in the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Psychologically damaged by Pauline Clarke's time in the scouts. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A good deal ensures Pauline Clarke is living the high life for a few years. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Returned to Merchant (Merchant Marine). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Pauline Clarke is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Pauline Clarke's ship or starport is destroyed by criminals. Gain them as an Enemy. |