Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Drafted into Merchant Marine |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A sudden war destroys Pauline Johnston's trade routes and contacts, forcing Pauline Johnston to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
30 |
Continued as Marine (Star Marine). |
5 |
33 |
Assigned to an assault on an enemy fortress. |
5 |
33 |
Injured |
5 |
34 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
34 |
Continued as Marine (Star Marine). |
6 |
37 |
Injured. Fully recovered. |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Pauline Johnston come into conflict with a splinter group Pauline Johnston's own religion which maintains Pauline Johnston's version is the wrong one. Gain 1 Rivals. |