Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
35 |
Switched to Agent (Corporate Agent). |
6 |
37 |
Penny Jephcots's work ends up coming home with Penny Jephcots, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Contact with Government. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |