Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Phyllis Sim do not know what happened to Phyllis Sim. There is a gap in Phyllis Sim's memory. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
24 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
24 |
Switched to Drifter (Barbarian). |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Phyllis Sim's Contacts or Allies betrays Phyllis Sim, ending Phyllis Sim's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
An investigation takes on a dangerous turn. |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Accepted a deal with criminal or other figure under investigation. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Moved to a new world. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Given specialist training in vehicles. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
47 |
Failed to qualify for Surveyor (Scout). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Navy (Flight) with the new title Crewman. |
10 |
48 |
Vessel participates in a notable military engagement. |
10 |
51 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |