Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies that Reba McMillan easily defeat. |
1 |
22 |
Gain Enemy if Reba McMillan don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Reba McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Commanding officer takes an interest in Reba McMillan's career. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
37 |
Became a Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Reba McMillan's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
Continued as Merchant (Broker). |
8 |
47 |
Embroiled in legal trouble. |
8 |
49 |
Promoted to Merchant (Broker) rank 2. |