Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Regina Monaghan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Regina Monaghan fail to help. Gain an Enemy. |
1 |
19 |
Scarred. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Regina Monaghan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Regina Monaghan fail to help. Gain an Enemy. |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Regina Monaghan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Regina Monaghan fail to help. Gain an Enemy. |
3 |
29 |
Psychologically damaged by Regina Monaghan's time in the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Thief). |
4 |
34 |
Betrayed by a friend. One of Regina Monaghan's Contacts or Allies betrays Regina Monaghan, ending Regina Monaghan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Scholar (Physician). |
5 |
36 |
Entangled in a bureaucratic or legal morass that distracts Regina Monaghan from Regina Monaghan's work. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
41 |
Moved to a new world. |
7 |
42 |
Voluntarily left Physician |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |