Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Ruth Powlett's work ends up coming home with Ruth Powlett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
24 |
Continued as Believer (Holy Warrior). |
3 |
26 |
Ruth Powlett faith is shaken. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
35 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Voluntarily left Barbarian |
6 |
36 |
Became a Scout (Surveyor). |
6 |
38 |
Ruth Powlett inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Ruth Powlett is chosen to represent Ruth Powlett's faith in a vid show or other highly public forum. |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
48 |
Find valuable salvage. |