Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Navy (Engineer/Gunner). |
2 |
22 |
Sabina Edwards is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Sabina Edwards as an Enemy. |
3 |
22 |
Failed to qualify for Law Enforcement (Agent). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
25 |
Sabina Edwards run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Opponents of Sabina Edwards's belief system ambush Sabina Edwards. |
5 |
32 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Attempted a risky adventure and was wildly successful. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
42 |
Offered job by a patron. Now owe him a favor. |
9 |
44 |
Became a Rogue (Enforcer). |
9 |
46 |
Gained a contact. |
9 |
48 |
Promoted to Rogue (Enforcer) rank 1. |
10 |
48 |
Continued as Rogue (Enforcer). |
10 |
52 |
Sabina Edwards spend months in the dangerous criminal underworld. |