Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Sadie Halpine's commander’s error or incompetence, but Sadie Halpine survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
30 |
Assigned to an assault on an enemy fortress. |
3 |
30 |
Injured |
3 |
30 |
Promoted to Marine (Marine Support) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
32 |
Commanding officer takes an interest in Sadie Halpine's career. |
4 |
34 |
Promoted to Marine (Marine Support) rank 4 with the new title Sergeant. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Promoted to Marine (Marine Support) rank 5 with the new title Gunnery Sergeant. |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
40 |
Nearly killed. Fully recovered. |
7 |
40 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
43 |
Sadie Halpine foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
46 |
Vessel participates in a notable military engagement. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Engineer/Gunner (Navy). |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
52 |
Vessel participates in a diplomatic mission. |
9 |
52 |
Gain a contact. |