Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Advanced training in a specialist field |
2 |
24 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
24 |
Continued as Army (Army Support). |
3 |
28 |
Thrown into a brutal ground war |
4 |
28 |
Continued as Army (Army Support). |
4 |
30 |
Good fortune |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A sudden war destroys Sawebwa's trade routes and contacts, forcing Sawebwa to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Became a Scout (Surveyor). |
6 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
35 |
Switched to Merchant (Free Trader). |
7 |
39 |
Sawebwa's business or ship thrives. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
41 |
Birth or Death involving a family member or close friend. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
46 |
Sawebwa's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |