Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Gained a contact. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Gained a contact. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
A police detective or rival criminal forces Se Katapa-Tebpebwebp to flee and vows to hunt Se Katapa-Tebpebwebp down. Gain an Enemy. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Courier). |
6 |
40 |
Se Katapa-Tebpebwebp inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
44 |
A good deal ensures Se Katapa-Tebpebwebp is living the high life for a few years. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
Make an unexpected connection outside Se Katapa-Tebpebwebp's normal circles. Gain a Contact. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
49 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |