Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Flight (Navy). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
28 |
Continued as Agent (Law Enforcement). |
3 |
31 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Voluntarily left Law Enforcement |
4 |
32 |
Became a Merchant (Broker). |
4 |
33 |
Embroiled in legal trouble. |
4 |
36 |
Promoted to Merchant (Broker) rank 1. |
5 |
36 |
Became a Prisoner (Thug). |
5 |
39 |
Joined a prison gang |
5 |
40 |
Promoted to Prisoner (Thug) rank 1. |
5 |
40 |
Paroled from prison. |
6 |
40 |
Became a Scout (Surveyor). |
6 |
41 |
When dealing with an alien race, Sena Fawns botch an opportunity to gather extra intelligence about them. |
6 |
41 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
44 |
Voluntarily left Surveyor |
7 |
44 |
Became a Drifter (Barbarian). |
7 |
47 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
8 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
50 |
Sena Fawns refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sena Fawns's faith. |