Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A good deal ensures Shannon Dunn is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A series of bad deals and decisions force Shannon Dunn into bankruptcy. Shannon Dunn salvages what Shannon Dunn can. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Drafted into Surveyor |
6 |
35 |
Became a Scout (Surveyor). |
6 |
38 |
Shannon Dunn survey an alien world. |
7 |
39 |
Voluntarily left Surveyor |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Shannon Dunn is sent to a new community or parish to preach The Word among the poor. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Shannon Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Shannon Dunn come into conflict with a splinter group Shannon Dunn's own religion which maintains Shannon Dunn's version is the wrong one. Gain 3 Rivals. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |