Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
25 |
Continued as Merchant (Free Trader). |
4 |
28 |
Given advanced training in a specialist field |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
31 |
Make an unexpected connection outside Signe Wade's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
36 |
Make an unexpected connection outside Signe Wade's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
40 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
41 |
Voluntarily left Free Trader |
8 |
41 |
Became a Citizen (Corporate). |
8 |
43 |
Moved to a new world. |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
46 |
A revolution, attack or other unusual event throws Signe Wade's life into chaos, forcing Signe Wade to leave the planet. |
10 |
46 |
Became a Drifter (Wanderer). |
10 |
50 |
Lightly injured, no permanent damage. Fully recovered. |