Retired Commander Sybil Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 52 F 1 (-2) 4 (-1) 1 (-2) 7 (0) 10 (1) 8 (0)1417A8
Treacherous, Inept, Puckish
 
Skills
Admin 0
Advocate 0
Art (Presentation) 0
Athletics 0
Broker 1
Deception 1
Engineer (J-drive) 2
Engineer (Power) 1
Flyer (Wing) 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Steward 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander4 / 04
Agent Law Enforcement Rookie01
Drifter Scavenger 01
Merchant Broker 12
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Glen Welch Contact 2 2 4 3 Libert (M/18)
Amanda Romero Enemy 0 1 0 2 Ayansh'i (F/54)
Amanda Romero’s relationships have begun to affect the character.
Ezekiel Doyle Ally 2 0 3 2 Ayansh'i (M/29)
Lena Sutton Rival 2 2 2 1 Murrissi (F/46)
Forgiveness.
Vesta Robertson Rival 1 2 0 2 Urunishani (F/47)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Vessel participates in a diplomatic mission.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Vessel participates in a diplomatic mission.
2 26 Gain a contact.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Continued as Navy (Engineer/Gunner).
3 28 Sybil Murphy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 34 Vessel participates in a diplomatic mission.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
5 34 Voluntarily left Engineer/Gunner
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
6 36 Failed to qualify for Enforcer (Rogue).
6 36 Became a Drifter (Scavenger).
6 37 Sybil Murphy do not know what happened to Sybil Murphy. There is a gap in Sybil Murphy's memory.
7 37 Became a Merchant (Broker).
7 41 Befriend a useful ally in one sphere. Gain an Ally.
7 41 Promoted to Merchant (Broker) rank 1.
8 41 Continued as Merchant (Broker).
8 45 Bankrupted by a rival. Gain the other trader as a Rival.
9 45 Entered Merchant Academy with the Business curriculum.
9 49 Join a social movement.
9 49 Graduated.
10 49 Aging Crisis. Owe 20,000 for medical bills.
10 49 Retired at age 49.
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