Theresa Doyle  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 52 F 5 (-1) 2 (-2) 2 (-2) 6 (0) 11 (1) 6 (0)5226B6
Lusty
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 1
Athletics 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Jack-of-All-Trades 1
Language 0
Medic 0
Navigation 1
Pilot (Spacecraft) 2
Profession (Colonist/Ranching) 1
Recon 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 02
Scout Explorer Scout24
Drifter Wanderer 13
 
Name Type Affinity Enmity Power Influence Species
Sherman Howard Enemy 0 5 0 3 Dynchia (M/76)
An incident occured.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Theresa Doyle gain experience in a technical field as a computer operator or surveyor.
2 22 Continued as Citizen (Colonist).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Failed to qualify for Law Enforcement (Agent).
3 23 Submitted to the draft.
3 23 Became a Scout (Explorer).
3 24 Good fortune
4 27 Continued as Scout (Explorer).
4 31 Spend several years jumping from world to world in Theresa Doyle's scout ship.
4 31 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 31 Continued as Scout (Explorer).
5 35 Perform an exemplary service for the scouts.
5 35 Promoted to Scout (Explorer) rank 2.
6 35 Continued as Scout (Explorer).
6 39 Psychologically damaged by Theresa Doyle's time in the scouts.
7 39 Failed to qualify for Physician (Scholar).
7 39 Became a Drifter (Wanderer).
7 43 Find valuable salvage.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 45 Find valuable salvage.
9 47 Continued as Drifter (Wanderer).
9 50 Theresa Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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