Theresia Boyd  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 52 F 2 (-2) 8 (0) 10 (1) 10 (1) 3 (-1) 3 (-1)7 (0)28AA33
Stimulating, Conscientious, Always squinting
 
Skills
Admin 0
Athletics (Strength) 1
Clairvoyance 0
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Profession (Colonist/Farming) 1
Science (Social Sciences) 0
Stealth 3
Steward 1
Streetwise 1
Survival 0
Telepathy 0
CareerAssignmentTitleRankTerms
Citizen Worker 14
Drifter Wanderer 33
 
EducationGraduated
Psionic Community Failed
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Join a social movement.
1 21 Dropped out of the psionic community.
2 21 Became a Citizen (Worker).
2 24 Advanced training in a specialist field.
2 25 Promoted to Citizen (Worker) rank 1.
3 25 Continued as Citizen (Worker).
3 28 Gained a contact.
4 29 Continued as Citizen (Worker).
4 31 Political upheaval strikes Theresia Boyd's homeworld, and Theresia Boyd is caught up in the revolution.
5 33 Continued as Citizen (Worker).
5 35 Advanced training in a specialist field.
5 37 Forced to muster out.
6 37 Failed to qualify for Performer (Entertainer).
6 37 Became a Drifter (Wanderer).
6 40 Attacked by enemies that Theresia Boyd easily defeat.
6 40 Gain Enemy if Theresia Boyd don't already have one.
6 41 Promoted to Drifter (Wanderer) rank 1.
7 41 Continued as Drifter (Wanderer).
7 44 Attacked by enemies that Theresia Boyd easily defeat.
7 44 Gain Enemy if Theresia Boyd don't already have one.
7 45 Promoted to Drifter (Wanderer) rank 2.
8 45 Continued as Drifter (Wanderer).
8 49 Lightly injured, no permanent damage. Fully recovered.
8 49 Promoted to Drifter (Wanderer) rank 3.
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