Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Tracey Morris is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Moved to a new world. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Tracey Morris's work ends up coming home with Tracey Morris, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
A new romantic starts. Gain an Ally. |
8 |
39 |
Voluntarily left Mainstream Believer |
8 |
39 |
Failed to qualify for Explorer (Scout). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
40 |
Attacked by enemies that Tracey Morris easily defeat. |
8 |
40 |
Gain Enemy if Tracey Morris don't already have one. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
45 |
Betrayed by a friend. One of Tracey Morris's Contacts or Allies betrays Tracey Morris, ending Tracey Morris's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |