Vena Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 52 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 4 (-1)111A54
Exhausted, Sore, Anti-intellectual
 
Skills
Art (Presentation) 0
Astrogation 0
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Persuade 0
Pilot (Small Craft) 1
Profession (Sports/Golf) 1
Profession (Sports/Motorsports) 1
Profession (Freeloader/Security) 1
Stealth 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Drifter Barbarian 02
Citizen Worker 15
Scout Explorer 02
 
Name Type Affinity Enmity Power Influence Species
Ulhaeyi Yaeyael Contact 2 1 2 4 Ael Yael (F/12)
Forgiveness.
Ricardo Peaton Rival 1 2 2 1 Sylean (M/33)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Lightly injured, no permanent damage. Fully recovered.
2 20 Failed to qualify for Merchant Academy.
2 20 Became a Drifter (Barbarian).
2 22 Betrayed by a friend. One of Vena Remmington's Contacts or Allies betrays Vena Remmington, ending Vena Remmington's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Became a Citizen (Worker).
3 24 Vena Remmington learn something Vena Remmington should not have – a corporate secret, a political scandal – which Vena Remmington can profit from illegally.
4 26 Continued as Citizen (Worker).
4 30 Vena Remmington learn something Vena Remmington should not have – a corporate secret, a political scandal – which Vena Remmington can profit from illegally.
4 30 Gain a criminal contact.
4 30 Promoted to Citizen (Worker) rank 1.
5 30 Continued as Citizen (Worker).
5 31 Vena Remmington's business expands, Vena Remmington's corporation grows, or the colony thrives.
6 34 Continued as Citizen (Worker).
6 37 Vena Remmington befriend a superior in the corporation or the colony.
7 38 Continued as Citizen (Worker).
7 39 Moved to a new world.
7 42 Forced to muster out.
8 42 Became a Scout (Explorer).
8 44 Vena Remmington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 44 Failed to qualify for Free Trader (Merchant).
9 44 Returned to Drifter (Barbarian).
9 48 Suffer from a life-threatening illness.
10 48 Returned to Scout (Explorer).
10 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Retired at age 50.
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