Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Uncover a major conspiracy against Vera Gardiner's employers. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Moved to a new world. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Vera Gardiner went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
An investigation takes on a dangerous turn. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Vera Gardiner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
46 |
Became a Citizen (Colonist). |
8 |
47 |
Political upheaval strikes Vera Gardiner's homeworld, and Vera Gardiner is caught up in the revolution. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |