Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Political upheaval strikes Vicki James's homeworld, and Vicki James is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Vicki James's life into chaos, forcing Vicki James to leave the planet. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Vicki James run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Scout (Explorer). |
4 |
26 |
Psychologically damaged by Vicki James's time in the scouts. |
5 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
30 |
During a battle, defeat or victory depends on Vicki James's actions. Vicki James actions lead to an honorabe discharge. |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
31 |
Suffer from a life-threatening illness. |
7 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Vicki James aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
35 |
Retired at age 35. |
8 |
35 |
Retired. |
8 |
38 |
Moved to a new world. |
9 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Good fortune. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |