Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Entered University. |
2 |
22 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
29 |
Vida McKee befriend a superior in the corporation or the colony. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
30 |
A revolution, attack or other unusual event throws Vida McKee's life into chaos, forcing Vida McKee to leave the planet. |
5 |
30 |
Failed to qualify for Flight (Navy). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Gain Enemy if Vida McKee don't already have one. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Find valuable salvage. |
7 |
38 |
Voluntarily left Scavenger |
7 |
38 |
Became a Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Vida McKee's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
Risk Vida McKee's fortune on a possibility lucrative deal and win. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |