Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Viva Clubb have been following false teachings! |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Viva Clubb secretly provide religious rites for a dying leader or noble, although they do not share Viva Clubb's faith. Gain an Ally in the family and a Rival who disagrees with Viva Clubb's choice. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Viva Clubb faith enjoys an explosion of popularity largely thanks to Viva Clubb's efforts. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Viva Clubb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Viva Clubb do not know what happened to Viva Clubb. There is a gap in Viva Clubb's memory. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
47 |
Gain Enemy if Viva Clubb don't already have one. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |