Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, William Romero botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Psychologically damaged by William Romero's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
William Romero's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Good fortune |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Gained a contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
William Romero's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Scientist). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
Refuse to join a cheat in some fashion. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Field Researcher (Scholar). |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
49 |
An expedition or voyage goes wrong, leaving William Romero stranded in the wilderness. |