Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Zella Ornery's work ends up coming home with Zella Ornery, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
21 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
27 |
Inherit a gift from a rich relative. |
5 |
28 |
Continued as Noble (Administrator). |
5 |
31 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
32 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
32 |
Continued as Noble (Administrator). |
6 |
34 |
Become deeply involved in politics on Zella Ornery's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
36 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
7 |
37 |
An assassin attempts to end Zella Ornery's life. |
7 |
37 |
Lost eye or limb. Owe 1,250 for medical bills. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
40 |
Find valuable salvage. |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
45 |
Voluntarily left Scavenger |
10 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Zella Ornery retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |