Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
A-sakawe Sataspas do not know what happened to A-sakawe Sataspas. There is a gap in A-sakawe Sataspas's memory. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Caught cheating in some fashion, advancing A-sakawe Sataspas's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
26 |
A disaster or war strikes. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
The planetary government interferes with A-sakawe Sataspas's research for political or religious reasons. A-sakawe Sataspas continue working secretely. |
3 |
26 |
Gain an Enemy |
4 |
28 |
Continued as Scholar (Physician). |
4 |
31 |
Caught cheating in some fashion, advancing A-sakawe Sataspas's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
A disaster leaves several injured, and others blame A-sakawe Sataspas, forcing A-sakawe Sataspas to leave A-sakawe Sataspas's career. Gain a Rival. |
4 |
31 |
Lost eye or limb. Fully recovered. |
4 |
31 |
Gain an Enemy |
4 |
32 |
Promoted to Scholar (Physician) rank 1. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
34 |
An expedition or voyage goes wrong, leaving A-sakawe Sataspas stranded in the wilderness. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Accused of a crime |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Became a Prisoner (Thug). |
7 |
41 |
Defeated a prison gang. Gain an Enemy. |
8 |
42 |
Continued as Prisoner (Thug). |
8 |
46 |
Scarred. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Prisoner (Thug). |
9 |
49 |
Vocational Training. |
9 |
50 |
Promoted to Prisoner (Thug) rank 1. |