Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Adda Atkins do not know what happened to Adda Atkins. There is a gap in Adda Atkins's memory. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Moved to a new world. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 4. |
8 |
45 |
Voluntarily left Scavenger |
8 |
45 |
Became a Scout (Courier). |
8 |
47 |
Adda Atkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adda Atkins fail to help. Gain an Enemy. |
8 |
47 |
Psychologically damaged by Adda Atkins's time in the scouts. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Failed to qualify for Surveyor (Scout). |
9 |
49 |
Continued as Scout (Courier). |
9 |
52 |
Find Ancient Technology. |