Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Accepted a deal with criminal or other figure under investigation. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
Make an unexpected connection outside Adda Foster's normal circles. Gain a Contact. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Moved to a new world. |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
A sudden war destroys Adda Foster's trade routes and contacts, forcing Adda Foster to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
50 |
Find valuable salvage. |