Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Nearly killed. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Drafted into Explorer |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Became a Scout (Explorer). |
4 |
29 |
Addie Thompson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Addie Thompson fail to help. Gain an Enemy. |
4 |
29 |
Addie Thompson have no idea what happened to Addie Thompson – they found Addie Thompson's ship drifting on the fringes of friendly space. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Addie Thompson spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Gain a contact in an alien race. |
5 |
36 |
Promoted to Scout (Explorer) rank 2. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
39 |
Gained a contact. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
41 |
Spend several years jumping from world to world in Addie Thompson's scout ship. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Risk Addie Thompson's fortune on a possibility lucrative deal and win. |