Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Invited to take part in a controversial event or exhibition that injures Adelia Ruth's social standing. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Adelia Ruth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Adelia Ruth easily defeat. |
4 |
29 |
Gain Enemy if Adelia Ruth don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Adelia Ruth do not know what happened to Adelia Ruth. There is a gap in Adelia Ruth's memory. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Adelia Ruth's work ends up coming home with Adelia Ruth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Returned to Drifter (Barbarian). |
9 |
51 |
Suffer from a life-threatening illness. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |