Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Adeline Barbary's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adeline Barbary fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Adeline Barbary's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Adeline Barbary have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Adeline Barbary's ship is ambushed by enemy vessels. Adeline Barbary successfully ran to the jump point. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
Adeline Barbary is rewarded for Adeline Barbary's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Embroiled in legal trouble. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Adeline Barbary is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |