Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Failed to qualify for Army Support (Army). |
2 |
28 |
Became a Drifter (Barbarian). |
2 |
30 |
Betrayed by a friend. One of Adella Lee's Contacts or Allies betrays Adella Lee, ending Adella Lee's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Failed to qualify for Performer (Entertainer). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
31 |
A series of bad deals and decisions force Adella Lee into bankruptcy. Adella Lee salvages what Adella Lee can. |
4 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Adella Lee aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Survived a risky adventure but gained nothing. |