Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Aegvallkhekthu's business expands, Aegvallkhekthu's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
23 |
Public opinion turns on Aegvallkhekthu. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
Spend several years jumping from world to world in Aegvallkhekthu's scout ship. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Aegvallkhekthu's scout ship. |
5 |
31 |
Voluntarily left Courier |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Drafted into Flight |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
37 |
Special assignment or duty on board ship. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Flight). |
7 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Aegvallkhekthu accepted an offer of inducements to betray Aegvallkhekthu's faith. Gain 420,000 in cash. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |