Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Aenggou Sothae have no idea what happened to Aenggou Sothae – they found Aenggou Sothae's ship drifting on the fringes of friendly space. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Aenggou Sothae do not know what happened to Aenggou Sothae. There is a gap in Aenggou Sothae's memory. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
31 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
31 |
Became a Scholar (Physician). |
5 |
34 |
Assigned to work on a secret project for a patron or organisation. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
36 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
42 |
Entangled in a bureaucratic or legal morass that distracts Aenggou Sothae from Aenggou Sothae's work. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
44 |
Refuse to join a cheat in some fashion. |
8 |
47 |
Promoted to Scholar (Physician) rank 1. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
50 |
Cheated in some fashion, advancing Aenggou Sothae's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
50 |
Gain an Enemy |
9 |
51 |
Promoted to Scholar (Physician) rank 2. |