Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Works is especially well received and popular, making Albertina Morrison a minor celebrity |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Refused to criticise a questionable political leader on Albertina Morrison's homeworld. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
38 |
Encounter a Psionic institute. |
5 |
38 |
Tested for psionic powers |
5 |
38 |
Promoted to Entertainer (Artist) rank 3. |
6 |
38 |
Became a Psion (Adept). |
6 |
41 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
45 |
Find an Alien Artifact. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Nearly killed. Owe 11,250 for medical bills. |
9 |
46 |
Failed to qualify for Field Researcher (Scholar). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
A series of bad deals and decisions force Albertina Morrison into bankruptcy. Albertina Morrison salvages what Albertina Morrison can. |