Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Albertine Weakman's Contacts or Allies betrays Albertine Weakman, ending Albertine Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Failed to qualify for Explorer (Scout). |
5 |
27 |
Continued as Drifter (Barbarian). |
5 |
30 |
Attacked by enemies that Albertine Weakman easily defeat. |
5 |
30 |
Gain Enemy if Albertine Weakman don't already have one. |
5 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
33 |
Attacked by enemies that Albertine Weakman easily defeat. |
6 |
33 |
Gain Enemy if Albertine Weakman don't already have one. |
6 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Voluntarily left Barbarian |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Albertine Weakman faith is shaken. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
40 |
Albertine Weakman faith is shaken. |
9 |
43 |
Continued as Believer (Holy Warrior). |
9 |
44 |
Albertine Weakman is caught in the periphery of a scandal. |
9 |
44 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Voluntarily left Holy Warrior |
10 |
47 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |