Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Alexis Foy far from home. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Voluntarily left Corporate Agent |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Alexis Foy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Explorer (Scout). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
40 |
Gained a contact. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
44 |
Nearly killed. Owe 22,500 for medical bills. |
9 |
44 |
Became a Merchant (Free Trader). |
9 |
45 |
A sudden war destroys Alexis Foy's trade routes and contacts, forcing Alexis Foy to flee that region of space. |
9 |
45 |
Gain rebels as Enemy |
10 |
45 |
Returned to Drifter (Scavenger). |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
53 |
Find valuable salvage. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |