Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A series of bad deals and decisions force Alexis Young into bankruptcy. Alexis Young salvages what Alexis Young can. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Alexis Young's Contacts or Allies betrays Alexis Young, ending Alexis Young's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
41 |
Alexis Young accepted an offer of inducements to betray Alexis Young's faith. Gain 240,000 in cash. |
6 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
41 |
Returned to Drifter (Barbarian). |
7 |
44 |
Alexis Young run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Returned to Believer (Mainstream Believer). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Alexis Young have been following false teachings! |