Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Win a prestigious prize for Aline Silva's work. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
An expedition or voyage goes wrong, leaving Aline Silva stranded in the wilderness. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Make an unexpected connection outside Aline Silva's normal circles. Gain a Contact. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Citizen (Worker). |
4 |
32 |
Political upheaval strikes Aline Silva's homeworld, and Aline Silva is caught up in the revolution. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Aline Silva gain experience in a technical field as a computer operator or surveyor. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Scholar (Scientist) with previous rank. |
7 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
48 |
Win a prestigious prize for Aline Silva's work. |
8 |
50 |
Promoted to Scholar (Scientist) rank 2. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |