Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Alpha Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Continued as Drifter (Scavenger). |
2 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Befriended by a senior agent. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Voluntarily left Broker |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
43 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
50 |
Nearly killed. Owe 8,750 for medical bills. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |